Details

Beginning Windows Mixed Reality Programming


Beginning Windows Mixed Reality Programming

For HoloLens and Mixed Reality Headsets

von: Sean Ong

56,99 €

Verlag: Apress
Format: PDF
Veröffentl.: 25.07.2017
ISBN/EAN: 9781484227695
Sprache: englisch

Dieses eBook enthält ein Wasserzeichen.

Beschreibungen

<div>Develop applications and experiences for Microsoft’s HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided.<br></div><div></div><div><br></div><div><i>Beginning Windows Mixed Reality Programming</i><i><b>&nbsp;</b></i>clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today!</div><div><br></div><b>What You Will Learn</b><div><div><ul><li>Prototype ideas quickly&nbsp;<br></li><li>Get started with Unity, the preferred tool for animating 3D objects.&nbsp;<br></li><li>Explore where to find 3D models for your project, or make your own!&nbsp;<br></li><li>Use spatial sound, voice commands, and gestures<br></li><li>Build with the HoloToolkit to make apps the easy way<br></li><li>Publish to the Windows Store and make money from your app</li></ul></div></div><div><b>Who This Book Is For</b></div><div><br></div><div>Programmers with little or no graphics or mixed reality experience</div><div><br></div>
<p>Introduction.- Part I: Getting Started.- 1. Gear Up: The Necessary Hardware and Software Tools.- 2. Unity Crash Course.- Part II: Building Holographic Experiences.- 3. Creating Your First Hologram.- 4. Introduction to the HoloToolkit.- 5. Interacting with Holograms.- 6. Using Spatial Mapping.- 7. Spatial Sound.- Part III: Growing As A&nbsp; Holographic Developer.- 8. Awe Inspiring Experiences.- 9. Turning Holograms into Money.- 10. Community Resources.</p>
<p><b>Sean Ong</b>&nbsp;is an author, engineer, entrepreneur, and tech influencer who has written on topics ranging from renewable energy to augmented reality. Sean’s love for virtual and augmented reality began at the age of five when he first tried the View-Master toy. Later, at the age of 14, he coded his first virtual home tour. Sean was among the first people to own a HoloLens, and has developed numerous experiences for the new platform since its release. Sean is President of the Virtual Reality and Augmented Reality Association's Seattle Chapter and&nbsp;is well known in tech circles for his informative tutorials and articles that have helped over seven million people. He resides in Seattle, WA with his wife and three kids and enjoys pushing the boundaries of technology.</p><p><br></p><p><br></p>
<div>Develop applications and experiences for Microsoft’s HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided.</div><div></div><div><br></div><div><i>Beginning Windows Mixed Reality Programming</i><i><b>&nbsp;</b></i>clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today!</div><div><br></div>What You Will Learn:<div><ul><li>Prototype ideas quickly&nbsp;<br></li><li>Get started with Unity, the preferred tool for animating 3D objects.&nbsp;<br></li><li>Explore where to find 3D models for yourproject, or make your own!&nbsp;<br></li><li>Use spatial sound, voice commands, and gestures<br></li><li>Build with the HoloToolkit to make apps the easy way<br></li><li>Publish to the Windows Store and make money from your app</li></ul></div><div><br></div><div><br></div>
Teaches how to get started with Unity, the preferred tool for animating 3D objects Explores where to find 3D models for your project Shares secrets to making an amazing user experience via Microsoft HoloLens and Windows mixed reality headsets
<div>Pokémon GO's explosion of popularity has brought the idea of mixed-reality applications to the masses, and Microsoft's groundbreaking HoloLens technology is the next logical leap, enabling the viewing of holographic images in a natural way through a set of glasses. HoloLens allows for viewing, voice interaction, and for hearing, enabling artists to create amazing applications that blend computer-generated sound and imagery with the physical environment.&nbsp;<i><b>Beginning Windows Mixed Reality Programming&nbsp;</b></i>is an easy-to-understand guide for both absolute beginners and experienced developers to use in learning the HoloLens and how to create for it. The book teaches not only how to make apps for the device, but also how to build truly awe-inspiring holographic experiences.&nbsp;<b>Beginning HoloLens and Windows&nbsp;</b><i><b>Mixed Reality&nbsp;</b></i>equips readers with the tools needed to start building our holographic future.</div><div><br><br></div>

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